Modeling a Mountain Bike in modo 401 - Series II
Categories: Graphic and Design, Tutorial
Written By: BitterRoad
Series II of Modeling a Mountain Bike in modo 401 starts with the model as finished at the end of Series I. Geoff shows how to use modo 401’s new animation tools to create a simple animation rig of the bike’s gears and wheels and animate it along a path.
The tutorial then continues to texture the bike and ends with a fully rendered scene. Geoff creates custom materials and also makes use of the new 401 material presets for the different parts of the bike. Dissect complex materials to get a better understanding of how to recreate your own surfaces.
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