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Autodesk Maya Techniques - Hyper-Realistic Rigging And Animation

Categories: Graphic and Design, Tutorial
Written By: Enlesta

Autodesk Maya techniques - Hyper-Realistic Rigging And AnimationThis DVD will teach you effective techniques for the animation of photo-realistic characters. Learn advanced deformation techniques such as corrective blendshaping, caching out deformations for animation playback, and muscle system deformations.You’ll gain insight into professional tips and tricks directly from industry expert Paul Thuriot, and take advantage of valuable MEL scripts and tools that you can start using in production today.
Paul G. Thuriot was the former Puppet (a.k.a. Creature TD) Supervisor at Tippett Studio. During his time there, he worked on many projects like Blade 2, The League of Extraordinary Gentlemen, Hellboy. Employing MEL and API coding in everyday tasks, he helped design and implement many of the studios proprietary pipeline and workflows including its dynamic muscle and skin plug-in systems. Paul holds a BA in drawing and painting and a Masters in computer animation. He has presented two Maya® MasterClasses and has taught many courses on advanced character setup and MEL scripting.

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