Jamie Oliff “Thinking Animation: Bridging the Gap Between 2D and CG”
Categories: Ebook/Magazine, Graphic and Design
Written By: BitterRoad
Learn how to think before you animate. Thinking Animation is a one-of-a-kind book that emphasizes how artists can use traditional animation techniques and principles with the computer generated animation technology of today.
Thinking Animation is non-software specific. It contains a history of the field of animation as well as insight into how CG studios operate. It embraces the future of animating with the computer while still retaining the core values that traditional animators use as formulas and principles.
