The Gnomon Workshop - Building Creatures Using ZBrush
Categories: Graphic and Design, Tutorial
Written By: Enlesta
Aaron develops the character from scratch. He then demonstrates how to skin the ZSpheres Continuing his Tethered Islands series, Aaron Sims shares his techniques for building a creature in ZBrush. Using ZSpheres to design the initial body structure. In XSI, Aaron discusses the basics of rigging, weighting, and animating the imported creature from ZBrush. Finally he covers how to pose, light, and render the creature in an XSI scene.
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