Gnomonology - Designing With Digital Clay: Details
Categories: Graphic and Design, Tutorial
Written By: BitterRoad
In this tutorials, Cesar Dacol Jr. gives us a master class on how to sculpt realistic skin details such as wrinkles, warts and skin bunching by hand. As a veteran of the visual effects industry, Cesar passes along techniques used by make-up effects artists for decades. Using Layers, Morph Targets and ZBrush’s sculpting brushes he uses a complete sculpting workflow for designing details in a traditional sculpting workflow with all the advantages of digital clay.
http://www.megaupload.com/?d=ZCOBTILA
http://www.megaupload.com/?d=8GVMO1ZD
http://rapidshare.com/files/176576358/GMDDCD.part2.rar
http://rapidshare.com/files/176576271/GMDDCD.part3.rar
